Penggunaan Media Animasi Adobe Flash Professional Cs3 Materi Gaya Pada Siswa Kelas Viii Semester I Di Mtsn 1 Model Palangka Raya Tahun Ajaran 2014/2015

Adi, Saputra (2014) Penggunaan Media Animasi Adobe Flash Professional Cs3 Materi Gaya Pada Siswa Kelas Viii Semester I Di Mtsn 1 Model Palangka Raya Tahun Ajaran 2014/2015. Undergraduate thesis, IAIN Palangka Raya.

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Abstrak (AS).pdf

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BAB I Pendahuluan (AS).pdf

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BAB II Kajian (AS).pdf

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BAB IV Hasil Penelitian _AS_.pdf

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Abstract

Telah dilakukan penelitian tentang Penggunaan Media Animasi Adobe Flash Professional CS3 Materi Gaya Pada Siswa kelas VIII semester I di MTsN 1 Model Palangka Raya Tahun Ajaran 2014/2015. Penelitian ini bertujuan untuk mengetahui (1) aktivitas guru dalam menggunakan media animasi Adobe Flash Professional CS3, (2) ketuntasan hasil belajar siswa setelah menggunakan media animasi Adobe Flash Professional CS3, (3) respon siswa terhadap penggunaan media animasi Adobe Flash Professional CS3.
Penelitian ini menggunakan pendekatan kuantitatif deskriptif. Instrumen yang digunakan adalah lembar pengamatan aktivitas guru, tes hasil belajar (THB) kognitif siswa dan angket respon siswa. Hasil uji coba THB kognitif dari 40 soal diperoleh 25 soal valid dengan reliabilitas 0,67 dalam kategori tinggi. Soal digunakan dalam penelitian sebanyak 20 soal diambil dari 25 soal valid dan 5 soal direvisi sesuai dengan persyaratan yang berlaku. Sampel penelitian adalah kelas VIII-6 semester I MTsN 1 Model Palangka Raya dengan jumlah siswa sebanyak 40 orang, sampel di ambil dengan menggunakan teknik purposive sampling. Sampel diajarkan materi Gaya dengan menggunakan media animasi Adobe Flash Professional CS3. Sampel diberikan tes akhir pada akhir pembelajaran dan semua siswa hadir mengikuti tes untuk mengetahui hasil belajar mereka pada aspek kognitif.
Hasil penelitian menunjukkan bahwa: (1) aktivitas guru dalam mengelola pembelajaran didapat rata-rata penilaian sebesar 3,39 dengan kategori baik, (2) Ketuntasan hasil belajar siswa secara individu diperoleh 32 siswa tuntas dan 8 siswa tidak tuntas. Secara klasikal pembelajaan tidak tuntas karena belum memenuhi kriteria ketuntasan klasikal ≥ 85%. TPK yang tuntas sebanyak 16 TPK (84%) dari total 19 TPK, (3) Respon siswa terhadap pembelajaran fisika menggunakan media animasi 70% siswa menyatakan tidak pernah belajar menggunakan media animasi, 95% siswa menyatakan senang, 92,5% siswa menyatakan materi lebih mudah setelah Pembelajaran menggunakan media animasi, 100% siswa menyatakan animasi menarik, 87,5% siswa menyatakan lebih memahami konsep dikarenakan pertanyaan-pertanyaan dalam media animasi, 87,5% siswa menyatakan tampilan animasi terlihat jelas.

English
The research has been done on the use of Media Animation Adobe Flash Professional CS3 subject of force In the first semester of eighth grade students in MTsN 1 Model Palangkaraya Academic Year 2014/2015. This study aimed to determine (1) the activities of teachers in using the media of animation Adobe Flash Professional CS3, (2) mastery learning outcomes of students after using the media of animation Adobe Flash Professional CS3, (3) students' response to the use of animation media Adobe Flash Professional CS3.
This research method is descriptive quantitative approach. The instrument used was an observation sheet of teacher activity, the achievement test of student’s cognitive learning (THB) and student questionnaire responses. The result a try out learning result test cognitive 40 of questions found 25 question were valid with reliability 0,67 high category. Questions used in the research of 20 questions taken from 25 questions is valid and 5 questions revised in accordance with the applicable requirements. Samples were class VIII-6 first semester MTsN 1 Model Palangkaraya the number of students is 40 people, a sample was taken by using purposive sampling technique. The sample was taught by using the media of animation Adobe Flash Professional CS3 in the subject of force. Samples were given a final test at the end of the lesson and all the students present to take the test to determine student learning outcomes in the cognitive aspects.
The results of research can be explained as follow: (1) the teacher’s activity in the learning obtained an average value of 3,39 with good categories, (2) individual mastery learning outcomes are 32 students succesfully with persentage of 80%, there are 8 students with the percentage of 20% students unsuccesfully, it is not succes get are a classical, because it doesn’t reach the classical completeness criteria ≥ 85%. There are 16 TPK (84%) of 19 TPK are succesful, (3) the responses of the students toward physics learning using of animation media are 70% stated never taught by use the media of animation, 95% stated feel happy, 92.5% stated that the subject is easy after learning use the media of animation, 100% stated was interest, 87.5% stated the questions in media animation made more comprehended the concept, 87.5% stated the view animation looks clear.

Item Type: Thesis (Undergraduate)
Subjects: 13 EDUCATION > 1302 Curriculum and Pedagogy > 130210 Physical Education and Development Curriculum and Pedagogy
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Jurusan Pendidikan IPA > Program Studi Pendidikan Fisika
Depositing User: usman usman usman
Date Deposited: 06 Dec 2016 01:39
Last Modified: 06 Dec 2016 01:39
URI: http://digilib.iain-palangkaraya.ac.id/id/eprint/297

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